
BONUS: creating the smoke particle material from scratch, with Blender’s shader editor and some node-trickeryīuild up your Blender skills the right way using Blender 2.80’s particle systems to simulate smoke during the launch of your rocket learning basics of computer animation in Blender, including key frames and interpolation working with Blender modifiers to model the layers of the ground around your rocket using EEVEE, Blender's real-time rendering engine, to help us develop the rocket engine's look Some cool things you'll learn along the way animate an epic launch sequence ("WOW" effect guaranteed) design a low poly space environment to place your rocket in

In this beginner-friendly course, we’ll be taking a step-by-step approach to modeling, surfacing, animating, and simulating an epic low-poly rocket launch sequence in Blender 2.80! 10 easy-to-digest lessons, jam-packed with Blender tips
